Some Useful Infomation
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Some Useful Infomation
The bonuses for excellent weapons are:
Excellent damage rate +10%
Increase (wizardry) dmg +level/20
Increase (wizardry) dmg +2%
Increase attacking (wizardry) speed +7
Increase life after monster + life/8
Increase mana after monster + mana/8
and for excellent armor & shields:
Defense success rate +10%
Reflect damage 4%
Damage decrease 4%
Increase HP +4%
Increase mana +4%
Increase zen after hunt +40%
380 level item mixed with jewel guardian and jewel of harmony options:
Armor
SD Auto Recovery
Defense Success Rate Increased + 10
Pants
Defense + 200
Defense Success Rate Increased + 10
Gloves
Maximum HP Increased + 200
Defense Success Rate Increased + 10
Boots
Maximum SD Increased + 700
Defense Success Rate Increased + 10
Helm
SD Recovery Rate Increased + 20
Defense Success Rate Increased + 10
Weapon
Additional Damage + 200
Attack Success Rate + 10
jewel of harmony options.
Options for Weapons:
Minimum attack power increase
- Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power. (When attempting to increase beyond that value, “Cannot refine further.” message is shown)
Maximum attack power increase
- Increase in maximum attack power according to set value.
Required Strength decrease
- Decrease in required strength value of weapon according to set value.
Required Agility decrease
- Decrease in required agility value of weapon according to set value.
Attack power increase(Min, Max)
- The minimum and maximum attack power of the weapon is increased simultaneously according to set value.
Critical damage increase
- Increase in critical damage according to set value.
Skill attack power increase
- Increase in final attack power of skill according to set value, when using skill.
Attack success rate increase(PVP)
- Increase in attack success rate according to the set value in PVP.
SD decrease rate increase
- The damage absorbed by the opponent’s shield in PVP directly translates into HP damage according to set value.
- Example: If SD decrease rate is increased by 5%, the opponent’s shield’s absorb rate is decreased from 90% to 85%, and the HP damage the opponent receives directly increases from 10% to 15%.
SD ignore rate when attacking increase
- The rate of ignoring opponent’s SD and giving HP damage increases according to set value.When the option is added, the option value does not change through Refine.
Option for Staffs:
Magic power increase
- Increase in magic power of the orb according to set value.
Required Strength decrease
- Decrease in staff’s required strength value according to set value.
Required Agility decrease
- Decrease in weapon’s required agility value according to set value.
Skill attack power increase
- Increase in final attack power of skill according to set value, when using skill.
Critical damage increase
- Increase in critical damage according to set value.
SD decrease rate increase
- The damage absorbed by the opponent’s shield in PVP directly translates into HP damange according to set value.
Attack success rate increase(PVP)
- Increase in attack success rate according to the set value in PVP.
SD ignore rate when attacking increase
- The rate of ignoring opponent’s SD and giving HP damage increases according to set value.
Option for Defense Items (includes armor pieces and shields):
Defense power increase
- Increase in defense weapon’s defense power according to set value.
Maximum AG increase
- Increase in character’s AG according to set value.
Maximum HP increase
- Increaser in character’s HP according to set value.
HP automatic increase rate increase
- Increase in HP recovery amount per tick according to set value.
MP automatic increase rate increase
- Increase in MP recovery amount per tick according to set value.
Defense success rate increase(PVP)
- Increase in defense success rate in PVP according to set value.
Damage decrease rate increase
- Decrease in damage received apart from final defense power when receiving damage according to set value.
SD rate increase
- Increase in shield’s damage absorb rate in PVP according to set value.
Box of Luck - Golden Budge Dragon (Lorencia, Devias and Noria)
Box of Kundun +1 - Golden Goblin (Lorencia and Noria)
Box of Kundun +2 - Taikon (comes with Golden Soldiers in Devias)
Box of Kundun +3 - Golden Dragon (Lorencia, Devias, and Noria)
Box of Kundun +4 - Golden Lizard King (comes with Golden Vepars in Atlans)
Box of Kundun +5 - Golden Tantallos (comes with Golden Iron Wheels in Tarkan)
Excellent damage rate +10%
Increase (wizardry) dmg +level/20
Increase (wizardry) dmg +2%
Increase attacking (wizardry) speed +7
Increase life after monster + life/8
Increase mana after monster + mana/8
and for excellent armor & shields:
Defense success rate +10%
Reflect damage 4%
Damage decrease 4%
Increase HP +4%
Increase mana +4%
Increase zen after hunt +40%
380 level item mixed with jewel guardian and jewel of harmony options:
Armor
SD Auto Recovery
Defense Success Rate Increased + 10
Pants
Defense + 200
Defense Success Rate Increased + 10
Gloves
Maximum HP Increased + 200
Defense Success Rate Increased + 10
Boots
Maximum SD Increased + 700
Defense Success Rate Increased + 10
Helm
SD Recovery Rate Increased + 20
Defense Success Rate Increased + 10
Weapon
Additional Damage + 200
Attack Success Rate + 10
jewel of harmony options.
Options for Weapons:
Minimum attack power increase
- Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power. (When attempting to increase beyond that value, “Cannot refine further.” message is shown)
Maximum attack power increase
- Increase in maximum attack power according to set value.
Required Strength decrease
- Decrease in required strength value of weapon according to set value.
Required Agility decrease
- Decrease in required agility value of weapon according to set value.
Attack power increase(Min, Max)
- The minimum and maximum attack power of the weapon is increased simultaneously according to set value.
Critical damage increase
- Increase in critical damage according to set value.
Skill attack power increase
- Increase in final attack power of skill according to set value, when using skill.
Attack success rate increase(PVP)
- Increase in attack success rate according to the set value in PVP.
SD decrease rate increase
- The damage absorbed by the opponent’s shield in PVP directly translates into HP damage according to set value.
- Example: If SD decrease rate is increased by 5%, the opponent’s shield’s absorb rate is decreased from 90% to 85%, and the HP damage the opponent receives directly increases from 10% to 15%.
SD ignore rate when attacking increase
- The rate of ignoring opponent’s SD and giving HP damage increases according to set value.When the option is added, the option value does not change through Refine.
Option for Staffs:
Magic power increase
- Increase in magic power of the orb according to set value.
Required Strength decrease
- Decrease in staff’s required strength value according to set value.
Required Agility decrease
- Decrease in weapon’s required agility value according to set value.
Skill attack power increase
- Increase in final attack power of skill according to set value, when using skill.
Critical damage increase
- Increase in critical damage according to set value.
SD decrease rate increase
- The damage absorbed by the opponent’s shield in PVP directly translates into HP damange according to set value.
Attack success rate increase(PVP)
- Increase in attack success rate according to the set value in PVP.
SD ignore rate when attacking increase
- The rate of ignoring opponent’s SD and giving HP damage increases according to set value.
Option for Defense Items (includes armor pieces and shields):
Defense power increase
- Increase in defense weapon’s defense power according to set value.
Maximum AG increase
- Increase in character’s AG according to set value.
Maximum HP increase
- Increaser in character’s HP according to set value.
HP automatic increase rate increase
- Increase in HP recovery amount per tick according to set value.
MP automatic increase rate increase
- Increase in MP recovery amount per tick according to set value.
Defense success rate increase(PVP)
- Increase in defense success rate in PVP according to set value.
Damage decrease rate increase
- Decrease in damage received apart from final defense power when receiving damage according to set value.
SD rate increase
- Increase in shield’s damage absorb rate in PVP according to set value.
Box of Luck - Golden Budge Dragon (Lorencia, Devias and Noria)
Box of Kundun +1 - Golden Goblin (Lorencia and Noria)
Box of Kundun +2 - Taikon (comes with Golden Soldiers in Devias)
Box of Kundun +3 - Golden Dragon (Lorencia, Devias, and Noria)
Box of Kundun +4 - Golden Lizard King (comes with Golden Vepars in Atlans)
Box of Kundun +5 - Golden Tantallos (comes with Golden Iron Wheels in Tarkan)
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